Genotype / Phenotype Analogies
Another analogy that works well to help students understand
the relationship of genotype (genetic coding) to phenotype
(expression of coding) is to compare a computer to a computer
program or a Nintendo machine to a Nintendo game cartridge.
For years my son (neighbor, nephew etc.) had two Nintendo games
that Uncle Fred had sent him for his birthday. There was only
one "small" problem. He had a couple of cartridges, each with
coded information for one game (DNA molecules coding for one
gene) but was only able to play (express) them when
they were in the environment of a machine (cell) that
could use the code. If the game cartridge was placed in an incompatible
machine (a Nintendo cartridge in a Sega machine) the game cannot
be played.
Phenotype can be equated to the expression of the game that
shows up on the screen. (If more than one game is found on
one cartridge, each game represents a gene on a chromosome.)
The game program represents the genotype. Other cartridges (chromosomes)
contain other games (genes) which are played (expressed)
when placed in the machine and accessed (turned on by cell). |